Category Archives: Uncategorized
Storyboard Submission
This is the storyboard that my animated short will follow. I have modeled, textured and rigged however, i still need to model the boxes and ball. In todays session i fully rigged the robot so that i can animated the character properly. I also made this storyboard that i am going to begin animating atContinue reading “Storyboard Submission”
Development of Game Design Over Time
1st Game: 2nd Game: Skate 3, Skate 3 is a skateboarding video game, the third installment in the Skate series and the sequel to 2009’s Skate 2, developed by EA Black Box and published by Electronic Arts. It was released worldwide in May 2010 for PlayStation 3 and Xbox 360. Due to the Skate 3Continue reading “Development of Game Design Over Time”
Loot Crate submission
Loot Crate by Michael.Worthy on Sketchfab
Animated Short Character (Finished)
I have finished modelling and texturing my animation character for Matt’s lesson, I made my model fairly simply so that the animation will be of high quality. However, i have made the textures complex so that the character is eye-catching. I used substance painter for the textures. For the visor i have implemented a emissiveContinue reading “Animated Short Character (Finished)”
3D Animated Short Progress
Start Of Session: In my animation I am currently about to rig using a heirachy. During this lesson i will finish rigging and begin to plan out my animation using a storyboard. I will finish rigging my robot character by following Matt’s lesson slides on advanced rigging. I have edited the pivot points on myContinue reading “3D Animated Short Progress”
Animated Short Character Progression
In today’s session i have progressed my character by texturing it by using Photoshop. I decided to using Photoshop because i find it easier to using in terms of actually texturing the model. I went with this color scheme because it is simple but you can make out what material the character is made from.Continue reading “Animated Short Character Progression”
Walk Cycle Batch Render
One of the things i have learnt about batch rendering is that you can customize the quality of your render however, the higher the quality of your render the larger the file size and it might not be compatible with platforms such as Vimeo or Youtube. These two platforms will compress the file size whichContinue reading “Walk Cycle Batch Render”
Animated Short Character Progression #2
In today’s session i began rigging my character, I included a locator so that i am able to animate the wheel of my character without moving the rest of the body. I also changed the pivot point of the neck, arms and hands of my character so they have more range of movement when iContinue reading “Animated Short Character Progression #2”
Animation Analysis
This is the video we are analyzing today. 22 seconds into the video, anticipation is used just before the boy picks up the watermelon. He wiggles his fingers and this could be used to show that the boy is excited about eating the watermelon. At the timestamp 0:29 there is exaggeration used when the boyContinue reading “Animation Analysis”